SLOW ACTIONS AND FAST ACTIONS

When it is your turn to act, you can perform one slow action and one fast action, or two fast actions. A slow action usually consists of rolling for a skill. A fast action is quicker and doesn't always require a dice roll, but can do so. See the lists of typical slow and fast actions below. How these work is explained in detail in the sections Close Combat and Ranged Combat, later in this chapter.

PREREQUISITES : Some actions can only be performed if certain conditions are met. Often this is a feature of the weapon you are using. Features of weapons and other items are explained later in this chapter.

DESCRIBE YOUR ACTIONS When it's your turn to act, simply state which actions you wish to perform and roll dice to see if you are successful. Some actions will give your opponent the opportunity to perform a reactive action, read more under Close Combat and Ranged Combat.

HELPING OTHERS If you help another player character or NPC to perform an action, it costs you one action of the same kind (slow or fast). You have to state if you help someone before any dice are rolled. Helping others breaks the initiative order in the round. You can read more about helping in Chapter 3.

EMBELLISH! The list of actions is fairly comprehensive, but provides no details. It is up to you as a player to describe exactly what your adventurer does, how she looks when she attacks and what she feels when she raises her sword to attack...